Roman Bratschi explores complex structures into mesmerizing 3D graphic visualization, inspired by natural shapes, forms and pattern.
Roman Bratschi effortless ability in devouring layered details and coordinating complementary colors through 3D software radiates a polished authenticity of his style. He crafts his artwork in a seamless blend of beauty by cautiously composing organic components that manifests a total simplicity in the overall final aesthetic. And it easily ensnares the attention of the viewers. As an esteemed 3D illustrator and animation director with 15 years of artistic experience, Bratschi has been collaborating with prestigious clients including Swarovski, Victorinox, Lindt Chocolates, Ray-Ban, Spotify, Samsung and many more.
Would you mind telling the reader a bit about your background? What made you move to Switzerland where you are based now?
I’m swiss and have always lived in Switzerland. But I have lived in several places like Zurich, Basel, Luzern and now I moved into the countryside. I always wanted to be more in the nature and closer to forests and lakes. And luckily Switzerland isn’t that big, so it is reachable to the bigger cities.
When I look through your work, one of the first things that I notice is how you portray your creations by naming them as NONSENSE. As we are coving this month’s issue with the theme, nonsense, we would like to ask how did this idea come to light?
It never was my intention to do nonsense art. I was improving my 3D skills and learned about the Daily Renders on Instagram, where you create something every day and share it. I did start doing that and it helped me a lot to learn the programs better but also define my style. But quickly I couldn’t do it on daily basis anymore as my compositions became much more complex and giving myself more time to create and rethink the artwork.
The name Nonsense came into my head because I was doing something that doesn’t have any meaning and it’s also not necessary to have it, in my opinion.
As a designer who is working with clients and agencies, you must always explain your work or ideas why it needs to look like it is, why you have chosen this color, etc. So, for me, I just wanted to do something fun and interesting to look at that is surprising for viewers. But many people already told me that Nonsense doesn’t work anymore as it has a negative tone and therefore it’s not fitting to my work, which I do agree and no longer name it that way. But it’s part of my visual journey.
How did you come to own as a 3d illustrator?
I’m a graphic designer for 16 years and a freelancer for 8 years. In 2017, I realized I was always being creative for jobs and never for myself. And there are so many great programs I was using but only on the surface, so I thought I want to learn them better and forced myself to do Daily Renders to learn the programs but also to do something creative that is just for me. Thanks to Instagram and Behance, I got discovered by many agencies and companies and they hire me to work for them.
One will definitely get drag in with your polished organic forms with detailed and complex layering that echoes effortless simplicity. I am completely mesmerized by looking at them. What is it that inspires you to develop your authentic style that you have now? How would you describe your approach?
When I started with my 3D stuff, I realized that most of the other artworks are dark, straight masculine and static. I love nature in all forms, shapes, patterns, etc. and this is what inspires me to make my work not look to computer generated.
Sometimes I see a shape or a pattern in the nature and that inspires me to take this idea back and I try to recreate it on my computer.
Once I have done that, I build a scene around it without any plan, I just let it flow till I’m happy. Often, I do
more than one version and it takes me quite long till I’m confident with the result.
What is an average day like for you?
I have the luxury that I can get up in the morning without the alarm clock 😉 and then I get to work, either if it is for a job or for one of my own creations. When I have some time left, I try to go out to meet friends or just walk in the nature.
Has anyone or anything recently challenged your views on visual design and illustration?
I wouldn’t say challenged, more like inspired and this is from a lot of other artists on Instagram.
Sometimes I see an element that interests me, so I play with it to make it my own.
What’s your personal motto?
Don’t have too many expectations and always be curious.
Check Roman Bratschi’s work here!